SAS: Zombie Assault 3 or simply SAS3 is a top down shooter developed by NinjaKiwi. It is the sequel to SAS: Zombie Assault 2. Your main goal is to kill zombies to work your way through 50 ranks. SAS3 was the first game in the series to have private matches and multiplayer. The closed beta was released on March 24, 2011 and since then the game has gone through numerous updates.
Stats[]
- As of March 2012 SAS: Zombie Assault 3 has had over 17 million gameplays and counting.
- SAS: Zombie Assault 3 gets about 70-80 thousand gameplays per day
Updates[]
03/27/2011: Fixed multiplayer lobbies
03/28/2011: Made getting into a game easier
03/29/2011: Fixed broken singleplayer, fixed incorrect rank unlocks
03/31/2011: Improved neverending round bug, made devastator xp sharing more fair
04/01/2011: New explosions, improved map graphics contrast, reduced unnecessary zombie barricade attacks
04/04/2011: Added coming soon to Flamethrower and CAW, made some zombies tougher
04/06/2011: Reduced shadow zombie problem, rank now shows in
lobby, fixed shooting audio cutout
04/07/2011: Fixed one of many devastator bugs
04/18/2011: Fixed another devastator bug, fixed zombie death delay, changed lobby system
04/21/2011: Made everything work properly when players leave mid-game
04/28/2011: Fixed LMG menus, added three new maps (Farmhouse, Airbase, Karnivale)
05/04/2011: Updated map images so the edges fade to black
05/12/2011: Smaller maps are easier, singleplayer campaign working better
05/13/2011: Changed ammo prices
05/20/2011: Improved equip menu, fixed premium guns, improved minimap rendering, added cash bonus powerup crate and removed ammo powerup crate, added purchasable cash and rank, and buffed SPAS-12/changed description
05/25/2011: More low level zombies per match
05/27/2011: Changed zombie spawning
05/31/2011: Fixed crazy menus, improved neverending round bug, and changed some zombies' health
06/07/2011: Open beta released
06/10/2011: Added How to Play menu
06/17/2011: Added more rounds per match, images of dead devs and blood splatter from mamushka stay on the map. CAW available for purchase
06/27/2011: Fixed sentry gun glitch and added singleplayer pause
07/07/2011: Added gibs
08/03/2011: Added the Flamethrower
08/08/2011: Improved Flamethrower hit detection and damage
08/10/2011: Improved Flamethrower lag
08/11/2011: Added private matches
08/29/2011: Saving becomes more reliable
08/31/2011: Allowed 2 & 3 player private matches
09/29/2011: Added purge mode and a Flamethrower/RPG buff
10/26/2011: Added the abillity to purchase grenades and sentry guns during the game
11/02/2011: Increaced RPG price to 1,400 mochi coins
12/19/2011: Released SAS for iPhone, iPod, and iPad
12/21/2011: Beowulf buff (one extra pierce)
02/10/2012: Rank 40's now get zero XP
02/20/2012: Update for iPhone
02/22/2012: Cryo grenades added
02/26/2012: Selectable purge/onslaught/apocalypse modes, ten Elite Ranks, Nightmare mode for ranks 40+, new guns, new skills, six cryo grenades to start the game, smaller muzzle flashes
02/27/2012: Fixed no cash for nightmare bug, buffed CAW at close range, removed nightmare from singleplayer
03/01/2012: Update for iPhone, private matches and daily missions added
06/25/2012: Added SAS Zombie Assault TD.
07/19/2012: Added Apocalypse mode to SAS Zombie Assault TD.
10/15/2012: Login and premium system turned to NK instead of MochiGames and your procces turned to NK from MochiGames.
03/20/2013: Added new Sentry Gun.
03/21/2013: Increased Sentry Gun damage.